Monday, 17 June 2013

Not Puzzles, but Scenes: Cinematic Gameplay Interactions - Gamasutra








Gamasutra



Not Puzzles, but Scenes: Cinematic Gameplay Interactions

Gamasutra

During the last year I've had a lot of opportunities to think about what puzzles are and what their role in video games is. I know that I'm not the first to write about this, and that many other experienced game designers have their thoughts on this ...





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Crafty Puzzles

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