Tuesday, 25 June 2013

The Path to Monochroma: Platformer Design Elements - Gamasutra (blog)









The Path to Monochroma: Platformer Design Elements

Gamasutra (blog)

Monochroma, a cinematic puzzle-platformer game, is the first big project out of Nowhere Studios and has been in development for 18 months. As the creative director and designer, it was my job to search for articles that could help us understand the ...





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